FAQ
- You may carry no more than 14 clubs
- You may not change balls during the play of a hole unless a Rule allows it. However, if you damage your ball or it goes out of shape, you may change the ball after first consulting your opponent or fellow competitor.
Clubs and the ball:
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- Always use the correct handicap
- Know your Tee time or starting time, and be there ready to play at least 30 minutes that time
- Make sure you can identify your own ball (put a mark on the ball)
- Make sure your score for each hole is correct and sign your card before returning it
- Don’t unduly delay play – keep up with the group in front.
Player’s responsibilities:
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- The player who has the lowest score on a hole has the right to play his/her ball first on the next hole. This is called the "honor system”
- While playing a hole, the player whose ball is farthest from the pin plays first, in other words player with the ball closest to the pin plays last
The order of play
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- Tee your ball between the tee-markers or a little behind them. You may tee your ball as far as two club lengths behind the markers
- If your ball accidentally falls off the tee before making your first stroke, you may replace it without penalty
Teeing Ground
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- A hazard is any bunker (a hollow area, containing sand) or water hazard (lake, stream, drainage ditch, etc).
- In a bunker or water hazard, if sand or leaves cover your ball, you may remove enough of the sand or leaves to be able to see a part of the ball (the ball cannot move, otherwise there is a stroke penalty)
- You may lift your ball to identify it anywhere on the course. You must tell your opponent or fellow competitor before you lift your ball to identify it.
Finding Ball in Hazard/Identifying Ball
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- Obstructions are artificial or man-made objects. Bottles, cans, rakes, etc., are movable obstructions. Sprinkler heads, shelters, cart paths, etc., are immovable obstructions
- Movable obstructions anywhere on the course may be removed. If the ball moves when moving an obstruction, there's no penalty and the ball must be replaced
- You may drop your ball away from an immovable obstruction if it interferes with your swing or stance. Find the nearest point not nearer the hole where the ball could be played without interference with your swing or stance. Drop the ball within one club-length of that point. Note: It is good practice not to pick up the ball until you have established the nearest point of relief.
Obstructions
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- Water hazard margins are identified by yellow stakes or lines. Lateral water hazard margins are identified by red stakes or lines
- If your ball is in a water hazard or a lateral water hazard, you may play it as it lies. If you cannot find it or do not wish to play it, add a penalty stroke and do one of the following:
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- drop and play another ball from where you last played
- drop a ball behind the water hazard as far back as you wish on a straight line from the hole, keeping where your ball last crossed the hazard margin between the hole and where you drop the ball
- if it’s a lateral water hazard, you may also drop a ball within two club-lengths of where the ball last crossed the hazard margin, no nearer to the hole
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Water Hazards
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- Ready golf allows the golfers within a group to take their swings when each member of the group is ready to play. If you reach your ball and are ready to hit, while other members of your group are not yet prepared, then go ahead and hit. Ready golf is a good way to speed up play.
